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Let's Review!

Question #1

What command draws images to the screen?

  • A. img.Draw

  • B. gfx.Sprite

  • C. gfx.Image

  • D. img.Sprite

Show answer

B. gfx.Sprite

We want the Sprite command, which comes from the LameGFX object that we named gfx, so we call it as gfx.Sprite.

Question #2

How large is the LameStation screen?

  • A. 64x32
  • B. 128x64
  • C. 512x256
  • D. 1080p
Show answer

B. 128x64

Question #3

True or false: variable is equal to @variable.

  • A. True
  • B. False
Show answer

B. False

The address operator, or @, returns the location of a variable in memory, instead of its value.