Section 2: Humble Beginnings¶
Last time, we showed you how to set up a basic Spin template, but you still haven't seen it do anything.
Now that that's out of the way, let's do something. Here's a lofty goal: let's make the LameStation draw something.
There are three steps to using graphics in a program.
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Add graphics data to your program
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Use to draw screen image
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Send image to actual screen